GTFO: Get The F% Out
GTFO: Get The F% Out
| 14 March 2015 (USA)
GTFO: Get The F% Out Trailers

Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.

Reviews
Lucybespro

It is a performances centric movie

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ShangLuda

Admirable film.

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Derry Herrera

Not sure how, but this is easily one of the best movies all summer. Multiple levels of funny, never takes itself seriously, super colorful, and creative.

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Billy Ollie

Through painfully honest and emotional moments, the movie becomes irresistibly relatable

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michaelangelo77777

While I can empathize with the producers, to me it came across as angry and an outright attack on men. It does very much bother me that women are depicted as sex objects, especially underage ones in the JRPGs that I love. The numbers are fudged IMO. I have been very active in the gaming community for almost 40 years, and I am always on the lookout for female gamers. Sadly, I have rarely found this demographic. There is a massive amount of different genres to attract anyone. So this narrative seems very unresearched and self serving. Not objective, just angry.

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Billy Hammah-Fluid

Refreshing to hear a different (mixed narrative) Nice to have a doco NOT directed by the 'male gaze' for a change and more a mix of people who's voices are usually the quieter ones within our community.GREAT DOCUMENTARY!!! aka Great documentary, watch it and hear a different side of things PLEASE too don't get confused with the trolls who are worried the world might change slightly. They are the modern IBM-minded tech fans, who will fade/evolve or die. Well thankfully they will all eventually die but I hope some of them grow-up before that happens.All the 1 star reviews from Captain Privates...blah blah (insert 20 second-taken-to-make-alias that masks the dudes taking the high ground with the 'safe' and 'winning' majority. 1v1 me at bedroom nub.FORGET THE HATERS... 100% over 9000 are newbies at any level of competitive gaming, I could wrecked all these scrubs guaranteed, at any game and you can put they're disappointed Dads on that!. SCRUBS.Great documentary which adds to the other GREAT video game documentaries we have and shows a different angle on a side of our scene which has room for improvement. Big up all the ladies in games industry and thank you for all you do to make the games we know and love! Haters... you will be old men (single) and shallow minded who took nothing but a generalist standpoint that you did little to craft yourself, your knowledge will be meaningless and your family will disown you for never growing out of being a douche.GREAT DOCUMENTARY!!! Dear haters, watch the Documentary like Your Mum made 'Pacman' instead of making your lunch everyday. YOU Stupid, STUPID Babies!.

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arfdawg-1

THE PLOTSparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. In recent years, the gaming community has grown more diverse than ever. This has led to a massive clash of values and women receive the brunt of the consequences every day, with acts of harassment ranging from name calling to cyber vandalism and death threats. Through interviews with video game developers, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO is the beginning of a larger conversation that will shape the future of the video game world.You have to hope the the "director" of this far left wing propaganda piece never works again.She's been a glorified secretary up till now and obviously not being about to score success in Hollywood, has gotten to her and her tiny intellect.This is the worst most biased piece of garbage I have ever seen. Run.

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Joseph Godfrey

The internet provides the world with unfiltered information, it highlights issues which are both family-friendly & trauma-inducing. People browse the web for an infinite number of possibilities. Users google everything & anything on a whim, although the results are only that 4% of the internet Google maintains for itself and other corporations such as Facebook, Youtube, Amazon, Gawker Media, etc ...The founding principles of our internet was about connecting strangers/individuals separated by vast distances all across the world. It was a commune of free exchange in religion, thought, pictures, news & gossip on a global scale. The problem is that governments such as China began closing doors to that access. Eventually laws within the US were passed that not only forbid a connection with people in certain countries, but allowed arrests of the very people attempting to reconnect with that world.The documentary 'GTFO' which premiered at the South by Southwest film festival - focuses on controlling one specific narrative of the internet; The Video Game Community - by self justifying a larger need for policing the web & shutting down free communication. The documentary denies all rebuttal or balanced observations, it is a purely one-sided opinion piece that blames society (mostly men) for online issues with video games & video game developers.'GTFO' in its 76 minute run-time is a showcase for Director Shannon Sun-Higginson to deliberately misrepresent a field of work through falsified information. She uses the long out-dated & refuted claims from the Jack Thompson (activist) era upon a reactionary audience. The goal being the encouragement of angry and fear towards a subject with no basis in reality. It's the basic tool of fascism. At several points Sun-Higginson will randomly highlight unverified Twitter posts to forge the claim that "women are in danger on the web". She provides subjective evidence about women in gaming based on the limited personal experiences of one small camaraderie; A noted telemarketing scam-artist named Anita Sarkeesian; Apprentice of scammers Bart Baggett, Alex Mandossian & David DeAngelo. Chelsea Van Valkenburg alias Zoe Quinn of the infamous "Zoe Post" & nude modeling websites. The overly self-promotional John Walker Flynt alias trans-gender female Brianna Wu. And a virtual unknown "amateur video gamer/gun enthusiast" going by the alias Jenny Haniver.The pessimistic outlooks of each interview is a haunting dialog; They are affixed on violence & sexualization throughout this bitter telling. They speak on harassment commonly found in multi-player games believing the fact that they are women induces said harassment. It's an ineptitude by pervasive idiotic self-proclaims that ignore the customary "trolling" found in multi-player games. The unorganized absurd lengths that trolls will go to becomes ridiculous in its devotion. The agenda of a troll typically is unleashing one or more cynical or sarcastic remarks on an innocent by-stander in order to frustrate them into outrage. Yet these women persistently entertain & bait these trolls; they document the absurdity and then claim it's the same as violence in the real world.That very negativity is both where the film begins to lose some of its authenticity and possibly appeals to the misandry of absolutist feminism. The documentary spends most its energy accusing the gaming industry of "sexism" based solely on female characters being attractive. It doesn't present much else in the conclusions that Sun-Higginson wastes so much time allowing these women to self-promote & complain about men, that she seems to get lost in how to edit the footage. Her subjects continue repeating stories and promote their own money-making schemes. The alleged "attackers" remain faceless and pushed to the background. There's one brevity of a side note to acknowledge the male gamers/journalists that agree with their opinions, yet again maintains self-promotional agendas. Sun-Higginson divides the audience at SXSW 2015. For many, specifically the experienced gamers, it's an unconvincing portrayal with political leanings. This is not a problem that must be stopped, there is no suggestion towards some proposed next step - just an outcry for web police. We are left confused & drained by the first 20 minutes only to groan at the remaining 46 minutes left to go.The documentary collapses on itself by repeatedly returning to the same narrative of threats and deficiencies in video games. It's an exact 1980's remodeling of fundamentalists that decry board games as devil-worship.It Kickstarter funding of $33,706 comes into question as an after thought. It begins with some professionally crafted title cards, but the quality drops severely as the documentary loses cohesion and the cameras blur & shake between movements like a found-footage reel. The quality of sound is unbalanced most of the time as it levels up & down during one speaker to the next. No, 'GTFO' just isn't a very well-composed documentary - it lacks structure and is too amateurish for a professional like Shannon Sun-Higginson. Remembering the $33,706 in funds, I'd be left to believe it was pocketed.'GTFO' is the type of film that you shouldn't watch because it fails on it's promises, it fixates with blatant lies & bias. It fails to deliver a logical conclusion, because that conclusion is just a demand for federal regulations to prevent an imagined issue. Watch it if you want, but you can find the exact word-for-word dialog in a Twitter search.

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